From the Top
I was out last week shooting and decided to do some POV shooting on ski’s. I haven’t done much of this recently and it’s something that needs to be practiced fairly often, so that you don’t loose your edge, no pun intended. I had to shoot some shutter speed tests so decided to use this as an excuse. When it came to edit the footage I chose to have a go at using the Video Sequence Editor in Blender.
Blender is an open source 3d modelling and animation package, which I’ve used regularly in the past for creating image sequences and title graphics. I recently watched the animation film ” Big Buck Bunny ” ( go download it for the kids ), which was created by a team of Blender artists and was blown away by it. As well as using and testing Blender for it’s animation/modelling/rendering, the post production on the film was mostly done inside Blender, which inspired and encouraged me to go back and try and edit something with it.
So I’ve cut together my first and very basic edit using this tool. While it took me longer than normal to edit something like this, I did find it very intuitive ( just like other parts of the program ), once I was in the swing of things. Now I’ve started to scratch the surface of Blenders editing abilities, I will probably try and get my fingers even dirtier with another edit.


